Licensing Guide
Learn the key differences between Personal and Commercial (Professional) licenses, how revenue thresholds work, and which license you should choose based on your team, budget, and project type.
What is a Personal License?
A Personal License is intended for individual creators, hobbyists, students, or small teams who are earning less than $100,000 USD in total revenue or funding over the past 12 months.
- Can be used in commercial or non-commercial projects
- Valid for solo developers or small teams under the revenue cap
- Includes lifetime updates for the purchased asset
- Cannot be shared or transferred to external collaborators
If your studio or team exceeds the revenue limit, you must upgrade to a Commercial License.
What is a Commercial (Professional) License?
A Commercial License — sometimes referred to as a Professional License — is intended for teams, studios, and companies generating more than $100,000 USD in annual revenue or funding.
- Allows use in commercial studio projects
- Suitable for clients, contractors, and multi-developer teams
- Includes lifetime updates and unrestricted asset usage within the company
- Covers usage in paid client work
A Commercial License is recommended if you work with clients, have employees, or develop large-scale projects.
Which license should I choose?
Choosing the correct license depends on your role and your studio’s financial status. Use the comparison below to determine what fits your situation:
- A solo dev or freelancer earning under $100k
- A student or hobby creator
- Developing a personal or small-team game
- A studio or company earning over $100k
- Working on paid client projects
- Handling multi-team or multi-role production
License Key Sharing Policy
Your license key is linked to your personal or studio account and must not be shared publicly or privately with anyone outside your licensed team.
Unauthorized sharing of license keys may result in key deactivation and, in severe cases, suspension or termination of your account.
Each user or studio must obtain their own license according to their needs.
Need more help?
If you're unsure which license applies to your project, our team can help guide you.